Local vs Remote Services
Modern apps are made of too many services. They’re everywhere and in constant communication.
Tilt doesn’t care where your services live. Whether they’re local or remote, Tilt can live-update them.
But you still have to choose how to organize your dev environment. The possible setups can be overwhelming. We’re here to help you figure out the right one for your app.
Many teams build and run all services in a local cluster.
A local Kubernetes cluster is easier to setup than ever, see our guide to Choosing a Cluster.
If you mess up, you can reset it.
Tilt has tooling to help local processes interoperate with what’s in your local cluster.
The most common set up we see is a hybrid:
Remote or hosted services (e.g., databases) that accept inbound requests
Local pre-built services installed from an existing image or Helm chart
Local dev services that you’re building and iterating on yourself
Offers a lot of flexibility
Use remote hosted services for things you don’t need to reset, or have special CPU/data requirements
Use local dev clusters for things that need to be hermetic
Before you go all-remote, ask yourself these questions:
Is my app CPU-bound? Can all my dev services run on my laptop? Do any of my services have special GPU or hardware requirements?
Is my app Data-bound? Can I pull down all the dev data I need to my laptop for local development? Are there any security considerations that make this impossible?
Is my app Cluster-bound? Do my dev services need to be colocated with a hosted service that’s unavailable locally? Is it important that I test on different types of clusters?
An all-remote approach might make sense if you answered “yes” to one of these questions.
And even then, we encourage people to consider a hybrid approach, where the service with the bottleneck is remote, and the other services are local.
A remote dev cluster takes some operational work to organize and maintain, and we only recommend it for teams that have a DevOps team to support it.
Once you’ve gone down the path of remote dev services, there are some enhancements we often see teams tackle.
Instead of building images locally, you can build images in Kubernetes with Kaniko or Docker BuildX.
custom_build is flexible enough to support this:
custom_build( 'gcr.io/tilt/image-name', 'docker buildx build --platform=linux/amd64 -t $EXPECTED_REF --push .', ['./'], skips_local_docker=True, disable_push=True, )
Check out our custom build guide for more details on how to use
custom_build, and how to share custom build scripts written by other teams
Don’t feel bad if you have trouble setting this up, even with
In our experience, teams have a lot of trouble getting remote builds to work
well for their team, including:
Configuring the build jobs
Communcation between the build jobs and your cluster image registry
Caching builds effectively
Sending only diffs of the build context, instead of re-uploading the same files over and over
If you’re interested in setting this up, or chatting about potential native solutions in Tilt to auto-configure this, please reach out to us.
In the Kubernetes community, there’s a lot of enthusiasm for software-defined networking like service meshes and proxies.
The Istio service mesh can route traffic across multiple clusters.
Inlets allocates a public load balancer to route traffic to your local cluster.
Telepresence replaces your remote service with a proxy that routes traffic to your local service.
We think these projects are great and complement Tilt well! You can use them to connect other clusters to the cluster that you’re developing on.